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ScummVM on Dingoo Linux (v0.2 released)

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Re: ScummVM on Dingoo Linux (v0.2 released)

Postby ChaoticBob on Tue Jul 21, 2009 8:03 am

Ok fixed version here. Saves all data to the directory it is run from. If you are using dmenu you should set it to change to the scummvm directory before you run the program.
ChaoticBob
 
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Re: ScummVM on Dingoo Linux (v0.2 released)

Postby Mistabeen on Tue Jul 21, 2009 7:27 pm

can we expect a sexified Interface in a future release?
Image
Image
Mistabeen
 
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Re: ScummVM on Dingoo Linux (v0.2 released)

Postby mortys on Wed Jul 22, 2009 11:11 am

@ChaoticBob
I've found something strange while playing Curse of Monkey Island
When the cursor touche the borders of the screen, it freeze for a few second. At the beginning I was thinking it was caused by loading or something like that but it freezes even during the dialogues.
Don't know if it's normal or not but in case...

PS : Have you change the key mapping and what do you think of the idea to increase cursor speed by pressing a touch "X" or "L"
mortys
 
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Re: ScummVM on Dingoo Linux (v0.2 released)

Postby jmd28 on Thu Jul 23, 2009 6:34 am

The Bizarre Adventures of Woodruff and the Schnibble is not working correctly.
Only quarter of a screen is visible.
Please, please, please tell me that this is easy/possible to corect ?
jmd28
 
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Re: ScummVM on Dingoo Linux (v0.2 released)

Postby jmd28 on Thu Jul 23, 2009 7:05 am

Hey, by the way any chances for UAE or XFellow ports ?
I'm sure that people would kill to have good old a500/a600 emulation on a320 (Ahhh... so many good games)
jmd28
 
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Re: ScummVM on Dingoo Linux (v0.2 released)

Postby jmd28 on Thu Jul 23, 2009 7:14 am

Oh! and BIG BIG THANK YOU ChaoticBob !
Your ScummVM port is the only reason ( for me ) to install linux now !
jmd28
 
Posts: 21
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Re: ScummVM on Dingoo Linux (v0.2 released)

Postby ChaoticBob on Thu Jul 23, 2009 2:53 pm

mortys wrote:@ChaoticBob
I've found something strange while playing Curse of Monkey Island
When the cursor touche the borders of the screen, it freeze for a few second. At the beginning I was thinking it was caused by loading or something like that but it freezes even during the dialogues.
Don't know if it's normal or not but in case...

PS : Have you change the key mapping and what do you think of the idea to increase cursor speed by pressing a touch "X" or "L"


Hmm I had that bug at one point but I thought I fixed it, I'll double check that, and sure I can add a double speed cursor.

jmd28 wrote:The Bizarre Adventures of Woodruff and the Schnibble is not working correctly.
Only quarter of a screen is visible.
Please, please, please tell me that this is easy/possible to corect ?


Hey I just found a copy now, I'll have a look, it will most likely be something simple.
ChaoticBob
 
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Joined: Mon May 25, 2009 3:17 am

Re: ScummVM on Dingoo Linux (v0.2 released)

Postby ingood on Thu Jul 23, 2009 9:03 pm

Amazingly I have the 7th Guest somewhat working with this release, though it's kind of laughable, heh. The interface seems to work perfectly, but the FMV animates at about 2 FPS so it's pretty painful to play. :) Pretty incredible in any case.
ingood
 
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Re: ScummVM on Dingoo Linux (v0.2 released)

Postby mortys on Mon Jul 27, 2009 12:21 pm

Hi ChaoticBob
It seems that the new fils system (from last week-end) broke the save/load option. Everything was working fine but after updating the file system (Zimage & rootfs) Scummvm can't load or write save. i'll try to reinstall the old one as far as I get home.
Cheers
Edit : In fact, with the new file system old save aren't recognize but you can redraw the path to Local/XX/ and for my part the path of the game.
mortys
 
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Re: ScummVM on Dingoo Linux (v0.2 released)

Postby maxif875 on Tue Jul 28, 2009 5:05 pm

i was wondering if some (early) day we could run Grim Fandango, i just love this game, i've heard of a new project that can run it and also can handle the larry series
has anyone know about the odds to port it?
maxif875
 
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