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Frodo (Commodore 64) v0.1 for dingux.

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Frodo (Commodore 64) v0.1 for dingux.

Postby mrLogan on Wed Sep 09, 2009 9:46 pm

Just doing a quick release because the preview had some serious issues. I suggest removing the preview before putting this one in place. There is still a lot could be done to this but since Vice is out (and I hear is a better emulator in principle) I will only continue with this one if there is performance problems with Vice.

Frodo (Commodore 64) v0.1
=======================================

Changes since the preview:
-zip support removed
-tape (.t64) and (.d64) disk image support
-in game menu including image selector
-Speed Limiter
-Joystick Control Swap

Emulator Installation
---------------------
Copy the folder over as usual and add an item to your menu configuration. Sample below.

MenuItem FrodoPC

{
Icon = "/usr/local/emulators/FrodoDingoo/commodore.png"
Name = " FrodoPC"
Executable = "./FrodoPC"
WorkDir = "/usr/local/emulators/FrodoDingoo"
Selector = no
}

C64 Games and Apps Installation
-------------------------------
put .d64 and .t64 files in the 64images folder.


Starting a game and Controls
----------------------------

Once you see the Commodore 64 screen press R to bring up the menu.
Go down to "Swap Disk/Tape" and press A.
Select the .t64 or .d64 image you want and press A. The emulator should briefly reset.
Then hold down L and press SELECT and you should hopefully have started your game/app.

Dpad and button A = joystick
START = Virtual Keyboard (just the basics for now)
R = Menu

Menu Options
============

Resume = Resume
Quit = Quit Emulator
Control = set control to either joystick 1 or joystick 2
Sound = On/ Off
LimitSpeed = On / Off (I had to guess at the right speed so let me know if you think it's running too slow or fast)
Reset C64
Swap Disk/Tape
Attachments
FrodoDingoo.zip
(292.37 KiB) Downloaded 57 times
mrLogan
 
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Re: Frodo (Commodore 64) v0.1 for dingux.

Postby spn-x on Wed Sep 09, 2009 10:06 pm

THX , I'll try it ( So great , u release it on my birthday :) THX )

Edit.: Bruce Lee works gereat now THX THX THX THX ^^

A Dream came true :)
Last edited by spn-x on Wed Sep 09, 2009 10:15 pm, edited 2 times in total.
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Re: Frodo (Commodore 64) v0.1 for dingux.

Postby athlon4011 on Wed Sep 09, 2009 10:08 pm

spn-x wrote:THX , I'll try it ( So great , u release it on my birthday :) THX )


happy b-day!
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Re: Frodo (Commodore 64) v0.1 for dingux.

Postby spn-x on Wed Sep 09, 2009 10:14 pm

athlon4011 wrote:happy b-day!


THX
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Re: Frodo (Commodore 64) v0.1 for dingux.

Postby Sjakie43 on Wed Sep 09, 2009 10:16 pm

In which folder i change the cfg file>?

Base,Hellsing or Toddler?


Regards
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Re: Frodo (Commodore 64) v0.1 for dingux.

Postby Hellsing1 on Wed Sep 09, 2009 10:19 pm

Hi

Much better - seems a bit jumpy though.

Speed is slightly slow I think, about 5% - try Crazy Comets and compare to a pc emulator playing it.

Edit the emulator.cfg in Hellsing as its the default I think - mine is.

Edit: Speed seems fine. Crazy Comets is slightly jumping on main screen but plays fine.
Last edited by Hellsing1 on Wed Sep 09, 2009 11:13 pm, edited 1 time in total.
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Re: Frodo (Commodore 64) v0.1 for dingux.

Postby spn-x on Wed Sep 09, 2009 10:50 pm

Got anybody a working version of Giana Sisters ?
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Re: Frodo (Commodore 64) v0.1 for dingux.

Postby Hellsing1 on Wed Sep 09, 2009 11:11 pm

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Re: Frodo (Commodore 64) v0.1 for dingux.

Postby mrLogan on Wed Sep 09, 2009 11:13 pm

Hellsing1 wrote:Hi

Much better - seems a bit jumpy though.

Speed is slightly slow I think, about 5% - try Crazy Comets and compare to a pc emulator playing it.

Edit the emulator.cfg in Hellsing as its the default I think - mine is.



That's useful information, the source code I have uses some kind of gettimeofday() function to record elapsed time which seems to be providing inaccurate results on dingux but is ok on linux. So I have guessed at a value for the time being but will adjust if necessary based on feedback like this. If development continues I think I will probably have to replace this routine with something else perhaps using SDL_getticks.
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Re: Frodo (Commodore 64) v0.1 for dingux.

Postby Hellsing1 on Wed Sep 09, 2009 11:15 pm

Hi

Seems to play everything I've tried - even Bounder. Can it default to SpeedLimit On.

Also is there a limit on number of files as it only showed up to S when going through the games?
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