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Picodrive for Dingux Released!!!!

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Picodrive for Dingux Released!!!!

Postby Verruckt on Mon Jul 27, 2009 5:16 pm

http://www.gp32spain.com/foros/showthread.php?t=66200

http://dl.openhandhelds.org/cgi-bin/din ... 0,0,71,114


Thanks to A600!!!!!

PicoDrive 1.35 for the Dingoo A320 ported by A600


This is a port of the excellent Megadrive/SegaCD notaz's emu for Dingux.

DEFAULT CONTROLS:

Pad: Megadrive pad
Y: A button
B: B button
A: C button
X: Change video renderer
L: Write savestate
R: Load savestate
Select: PicoDrive menu
Start: Start button
Power+Up: Volume up
Power+Down: Volume Down

NOTES:

- 16 bit renderer is disabled.
- Audio tracks for the SegaCD don't work. PicoDrive 1.35 only supports mp3 tracks and that would slow down thing too much on the Dingoo.
- I only tested Sonic CD and it seems to work pretty well with frameskip 1 and the fast renderer.


THANKS:

- notaz, of course, for this fine piece of software. If you like this emu, consider donating to him ( http://notaz.gp2x.de/ )
- booboo for Dingux. Without him, this port wouldn't have been possible.
- rlyeh for his minimal libs.


-A600-
Attachments
PicoDrive.zip
Picodrive for Dingoo A-320 by A600
(368.98 KiB) Downloaded 42 times
Verruckt
 
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Re: Picodrive for Dingux Released!!!!

Postby jasha on Mon Jul 27, 2009 5:20 pm

Awesome news! Will check this out when I get home from work :)
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Re: Picodrive for Dingux Released!!!!

Postby Hellsing1 on Mon Jul 27, 2009 5:37 pm

Just want to confirm this works. Tested a few games Sonic, Sonic 3 , New Zealand Story. All work at full speed.

Subterrainea - Got passed logo but corrupt map graphics and does not display game screen. AAAARRRRGGGHHH
Last edited by Hellsing1 on Mon Jul 27, 2009 6:16 pm, edited 1 time in total.
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Re: Picodrive for Dingux Released!!!!

Postby eule on Mon Jul 27, 2009 5:47 pm

It works great, thanks a lot A600! :D
All games i tested were fullspeed, except Outrun, but the auto-frameskip does a great job, so it seemed fullspeed.
Anonymous said: is a fake.
Tobias said: it seems to run very slow ...so it could be real ...
Eläkeläiset - Humppa rules!
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Re: Picodrive for Dingux Released!!!!

Postby diablos872001 on Mon Jul 27, 2009 6:10 pm

Wow, great news!

Someone could make a video on youtube of the picodrive running with some games ^^
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Re: Picodrive for Dingux Released!!!!

Postby anavrintobin on Mon Jul 27, 2009 7:06 pm

Fantastic! Runs exceptionally well so far. More games to test :)
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Re: Picodrive for Dingux Released!!!!

Postby Bingo83 on Mon Jul 27, 2009 8:07 pm

Hellsing1 wrote:Just want to confirm this works. Tested a few games Sonic, Sonic 3 , New Zealand Story. All work at full speed.

Subterrainea - Got passed logo but corrupt map graphics and does not display game screen. AAAARRRRGGGHHH


Subterania and Red Zone by Zyrinx used a lot of special graphic routines to really push the Megadrive. No surprise that the emu struggles to deal with it.
Image
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Re: Picodrive for Dingux Released!!!!

Postby espontaneo on Mon Jul 27, 2009 9:01 pm

This is great - Instantly way better than native with many games perfect aaah, revenge of shinobi, finally!.

CD games are slow and hit and miss but at least "Snatcher" works!

Presumably this is an unoptimised build and speed can be increased in the future?
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Re: Picodrive for Dingux Released!!!!

Postby Regii on Mon Jul 27, 2009 9:47 pm

I don't get how to boot it up. I included in dmenu like this:

MenuItem PicoDrive
{
Icon = "res/emulators/genesis.png"
Name = "PicoDrive"
Executable = "./picodrive"
WorkDir = "/usr/local/emulators/picodrive/picodrive.dge"
Selector = yes
}

But I whenever I click on it nothing happens, and when I only take /picodrive/, then it shows me the folder and doesn't start the emulator, when I click on picodrive.dge then I'm thrown back to the beginning of dmenu, same with selecting a rom... someone help?
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Re: Picodrive for Dingux Released!!!!

Postby espontaneo on Mon Jul 27, 2009 9:49 pm

selector=no
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