zear wrote:I'm interested in having GLFrontier on Dingux.
In fact, i tried to port it myself long time ago, but the compilation process was crashing on something.
I'm glad you managed to compile it.
GLFrontier is slow on GP2X as well, which is (in my opinion) a little more powerful than the Dingoo, so I wouldn't be expecting it to work with decent speed on dingux..
the two main stumbling blocks I can across was
a) the compiler runs into a memory limit "cc1: out of memory allocating 4064 bytes" which seems to be related to something to do with the optimizing routines so I had to remove the -02 flag on part 1
b) after that it ran into relocation errors which google turned up something to do with small memory blocks and the built in mipsel memory allocation routines so I stuck -mxgot into the part 1 compiler line which apparently uses a different approach but can potentially cause issues in some cases.