Welcome | |
---|---|
Welcome to a320
You are currently viewing our boards as a guest, which gives you limited access to view most discussions and access our other features. By joining our free community, you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content, and access many other special features. Registration is fast, simple, and absolutely free, so please, join our community today! |
Moderator: Moderators
//--------------------------------------------------------------------------------------------------------
void GameEngine::DrawSmsMenu(void)
{
#define FONTINC 20
#define FONTDEB 20
int i;
Point p(m_iScreenWidth>>1,0);
Pixel colorwhite;colorwhite.rgb(0xff,0xff,0xff );
Pixel colorred;colorred.rgb(0xff,0x00,0x00);
Pixel coloryellow;coloryellow.rgb(0xff,0xff,0x00);
Rect rcSmall;
rcSmall.left = 160;
rcSmall.top = FONTDEB+20;
rcSmall.right = 160+150;
rcSmall.bottom = FONTDEB+140;
m_pDraw2D->Clear(0,0,0);
p.x = 160; p.y = 4; m_StrMgr.DrawString( 1, colorwhite,ANCHOR_HCENTER|ANCHOR_TOP,p);
if (m_Flag == GF_GAMECHOOSE) {
p.x = 70; p.y = FONTDEB+FONTINC*2; m_StrMgr.DrawString( 12+7, colorwhite ,ANCHOR_LEFT|ANCHOR_TOP,p);
p.x = 80; p.y = FONTDEB+FONTINC*5; m_StrMgr.DrawString( 13+7, colorwhite ,ANCHOR_LEFT|ANCHOR_TOP,p);
}
else if (m_Flag == GF_GAMEINIT) {
p.x = 100; p.y = FONTDEB+FONTINC*3; m_StrMgr.DrawString( 14+7, coloryellow ,ANCHOR_LEFT|ANCHOR_TOP,p);
}
else {
for (i=1;i<7;i++) {
p.x = 10; p.y = FONTDEB+FONTINC*i; m_StrMgr.DrawString( i+1, (m_MenuSel == i-1 ? colorred : colorwhite),ANCHOR_LEFT|ANCHOR_TOP,p);
}
if (m_MenuShowSound) {
p.x = 70; p.y = FONTDEB+FONTINC*2; m_StrMgr.DrawString( m_MenuShowSound+7, colorred ,ANCHOR_LEFT|ANCHOR_TOP,p);
}
m_pImgS2d->CreateFromMemory(TF_TRUECOLOR,SYSVID_WIDTH,vdp.height,&temp,sizeof(unsigned short),NULL);
m_pDraw2D->SetTexture( m_pImgS2d );
m_pDraw2D->DrawStretchOverlay(rcSmall,NULL);
m_pImgS2d->Free();
}
}
alekmaul wrote:Thanks all for your comment, i will continue to migrate my nds emulators to dingoo that's fun
jackpasser wrote:real nice work man! it's much better than Subzero's sim. would you continue to do some work for PCE emu ?
MmmRevolution wrote:Je ne sais pas quel est l'émulateur que tu as utilisé à l'origine pour SmsGGOO mais connais-tu DrMD ? un excellent émulateur Master System/ game gear et aussi Megadrive (picodrive reste mieux pour la megadrive)
il existe des versions GP2X et Gizmondo de cette émulateur ici: http://reesy.gp32x.de/
i will continue to migrate my nds emulators to dingoo that's fun
Users browsing this forum: No registered users and 0 guests