Hey guys,
gotten my dingoo today
so i spended the whole evening trying to get rubido to run on the device. (Must have hit that reset button like 10 times :/)
anyway i finally figured it out and got an initial release.
Everything works like the gp2x version, except that your high scores (best pegs left per difficulty) aren't saved yet and there's no volume control.
I included a Readme.txt file in the zip file which contains all the information you need to get you started. If you are to lazzy to read it here's a quick summary :
Button A : select block, select menu etc
Button B : Quit to title screen, Quit game
Aim of the game depends on the difficulty you selected but all difficulties have the same rules being basicly you select a peg, it will turn blue then select an empty spot. Between the empty spot and the peg you selected should be another peg so that the initally selected peg will jump over the "middle" peg and will be removed.
Depending on the difficulty you either have to end in the middle of the board with one peg left or on any location (also with one peg left). And you can "jump over pegs" diagonally, but that's explained ingame as well on the difficulty select screen.
To start playing copy the rubido.app file to your game\3d folder and launch it. It will take around 5-6 seconds to load it. (because of the huge music file).
that's it
here are some screenshot :
and here is the download link : (edit: updated download link to latest (final) version)
http://users.telenet.be/IMS/dingoo/rubi ... _final.zip